Liquid Orb (lersent001.github.io): linear · 800 ms.
dark · 3 effects · 30 fps clips
- Motion
- Intro, Scroll, Hover, Ambient
- Footage
- 1 clip, frame-stepped 30 fps
- Captured
- 24 Sep 2026
a WebGPU "Siri"-style orb editor on a near-black navy canvas (#030409). These settings pick the glass-liquid orb in the Siri Wave style: a glass shell (0.44 opacity, white core, cyan-to-lilac rim) around a folded ribbon of yellow #FFD86B, cyan #82F4FF, pink #FF7BD5 and violet #8E6CFF, with a violet glow (#956CFF), in the "Thinking..." state. Every value has an idle twin: idle runs at about 30 % of the speed with half the warp, lower exposure and muted colours (olive-gold, slate teal, mauve, dusky violet). It is WebGPU-only, not WebGL.
Stack as observed
React single-page app (Vite build, one index-*.js bundle) on GitHub Pages; motion: raw WebGPU (getContext("webgpu"), WGSL @fragment shaders in the bundle; no three.js or WebGL path) driven by requestAnimationFrame, Web Audio analysis (getUserMedia, media-element source, frequency and waveform data); a poster PNG is the fallback.